This project that was made in one day (5/11/23) was made based on a game my boyfriend plays frequently. I told him I could make a random level generator, and of any size moreover.

Well, here it is now ! I still have to implement size change and a way to tell the player they won the level other than checking if the grid correspond to the rules however, but this will be a future update, after that much intense coding, I need to take a little break xD

Meanwhile, here are the rules :

Your objective is to link each rope ends with its pair (the number in the middle helps finding out who goes with who), and fill the grid doing so. The ropes cannot cross themselves or each other and only move orthogonally (horizontally and vertically, no diagonals).

There can be multiple solutions to a puzzle.

Controls :

Click to select a rope end. If you click on a rope segment, it will only keep the part from where you clicked up to the end it is attached.

Drag to stretch the line over that space. If this position can't be taken by the rules, it will stop dragging.

Development log

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